Server Commands

/completequest

This marks the provided quest as completed.

name

The quest name to be marked as completed. (i.e. OOTU_0_07)

/changelevel

Allows you to warp to a new level.

levelName

The level name to warp to.

/closestentity

Gets the cloesest entities near you.

/discovertribes

Discovers all tribes to unlock the map/quest log.

/getplayerid

Get your game object id.

/opendoors

Opens all doors in your current room.

/playerpos

Get the player's current position.

/updatenpcs

Updates all npcs in your current room.

/warp

Change's your level to the specified level id.

levelId

The level id.

/addandcompletequest

This marks the provided quest as completed.

name

The quest name to be marked as completed. (i.e. OOTU_0_07)

/addquest

Add the provided quest by id.

id

The provided quest id.

/completequestobjectives

Completes the provided quest's objectives.

name

The quest to have it's objectives marked as completed. (i.e. OOTU_0_07)

/findquest

Allows you to find a quest name.

questName

The quest to find.

/ban

Ban a player for bad behavior.

playerId

The player character id

/kick

Kick a player for bad behavior.

playerId

The player character id

/mute

Mute a player for bad behavior.

playerId

The player character id

duration

The mute duration in seconds.

/unmute

Unmute a player

playerId

The player character id

/warn

Warn a player for bad behavior.

playerId

The player character id

/badgepoints

Gives 100 of each tribe badge points.

/bananas

Adds bananas or default to cash kit amount.

amount (Optional)

The amount of bananas to receive.

/cashkit

This will give 100k of bananas and monkey cash.

/changename

Change your monkey's name.

firstName

The monkey's first name.

middleName

The monkey's middle name

lastName (Optional)

The monkey's last name

/findplayer

Find a player's id by name.

name

Find a player's id by name.

/god

Enable's god mode.

/hotbar

Unlocks all slots and will set an item in a hotbar slot.

hotbarNum

The hotbar slot id.

itemId

The item id.

/levelup

Level up to a specified level or default to max level.

level (Optional)

Levels the user up to the specified level.

/maxhp

Set your monkey's health to it's maximum value.

/playercount

Check how many player's there are currently.

detailed (Optional)

Use true to see all player locations.

/setaccess

Allows you to set a player's access level. (Owner only)

id

The player's character id.

number (Optional)

The access level.

Option: 0 - The Player access level.
Option: 1 - The VIP access level.
Option: 2 - The Moderator access level.
Option: 3 - The Owner access level.

/setewsubscribed

Change membership status.

status

A number 0/1 for membership status.

/additem

Adds an item using it's prefab name.

name

The prefab name of the item to be added.

amount (Optional)

The amount of the item to give or default to 1.

/allability

Adds all ability items.

/allingredients

Adds all crafting ingredients and recipes.

amount (Optional)

The amount of the item to give or default to 1.

/allitems

Adds all items to the player's inventory. (Owner only)

/itemkit

This will give an item kit.

amount (Optional)

The amount of the kit to give.

/resetequipment

Reset all of your character's equipment.

Client Commands

/warn

Throws a new warning message popup based on a TNNW code.

code

A string of length 3, with the hexadecimal assosiated with the error type, where UNKNOWN = 0, CONNECTION = 1, ASSET = 2, SERVICE = 3, ADMIN = 5, USER = 6, followed by the error id.

Option: 100 - CONNECTION_UNKNOWN
Option: 102 - CONNECTION_DISCONNECT
Option: 111 - CONNECTION_CONNECT_SECURITY
Option: 112 - CONNECTION_CONNECT_REFUSED
Option: 113 - CONNECTION_CONNECT_TIMEOUT
Option: 114 - CONNECTION_CONNECT_EXCEPTION
Option: 115 - CONNECTION_CONNECT_DNS
Option: 116 - CONNECTION_CONNECT_ABORT
Option: 120 - CONNECTION_READ_MESSAGE
Option: 121 - CONNECTION_READ_EXCEPTION
Option: 122 - CONNECTION_READ_DISPOSE
Option: 130 - CONNECTION_WRITE_MESSAGE
Option: 131 - CONNECTION_WRITE_EXCEPTION
Option: 140 - CONNECTION_DISCONNECT_EXCEPTION
Option: 150 - CONNECTION_LOADING_TIMEOUT
Option: 201 - ASSET_CDN_UNAVAILABLE
Option: 210 - ASSET_VERSION
Option: 220 - ASSET_BUNDLE_DOWNLOAD
Option: 230 - ASSET_BUNDLE_INVALID
Option: 301 - SERVICE_EWALLET
Option: 302 - SERVICE_EWALLET_DEFAULT_ERROR
Option: 310 - SERVICE_SHARDER
Option: 320 - SERVICE_CHAT
Option: 330 - SERVICE_DATABASE
Option: 340 - SERVICE_ACHIEVEMENTS_DOWNLOAD
Option: 350 - SERVICE_LEADERBOARDS_DOWNLOAD
Option: 501 - ADMIN_PLAYER_KICKED
Option: 502 - ADMIN_PLAYER_BANNED
Option: 503 - ADMIN_PLAYER_ENDSESSION
Option: 504 - ADMIN_PLAYER_BHVRWARN
Option: 505 - ADMIN_PLAYER_SILENCED
Option: 506 - ADMIN_PLAYER_UNSILENCED
Option: 507 - ADMIN_PLAYER_SUSPENDED
Option: 510 - ADMIN_UPGRADE_NOTIFY
Option: 511 - ADMIN_UPGRADE_TELEPORT
Option: 512 - ADMIN_UPGRADE_CLOSURE
Option: 513 - ADMIN_UPGRADE_ZONE
Option: 514 - ADMIN_UPGRADE_KICK
Option: 520 - ADMIN_LIVETOOLS_CLOSELEVEL
Option: 521 - ADMIN_LIVETOOLS_RESTARTNORIGHTS
Option: 522 - ADMIN_LIVETOOLS_RESTARTNOLIFE
Option: 523 - ADMIN_LIVETOOLS_CLOSETRADE
Option: 601 - USER_AFK_KICK
Option: 602 - USER_AFK_WARN
Option: 610 - USER_LOGIN_AGAIN
Option: 620 - USER_SLEEP_AWAKE
Option: 621 - USER_SLEEP_DISCONNECT
Option: 622 - USER_SLEEP_CONNECTION
Option: 623 - USER_SLEEP_ASSET

/noitems

Empties the given player's inventory of all items.

/clock

Logs the time, lag estimate, lag offset and client-server clock difference.

/clock

Runs a given action on the client clock.

action

The action to perform on the clock.

Option: up/upd/update - Updates the clock or its timer based on the second parameter.
argument

The argument for the update action.

Option: start - Runs the start update timer method.
Option: stop - Runs the stop update timer method.
Option: now - Runs the update clock method.
Option: off/offset - Updates the current lag offset with the second parameter.
argument

The argument for the offset action.

Option: newoffset - The integer value to set the lag offset to.

/quality

Sets the quality level of a graphical setting.

settingname

The quality setting you wish to modify.

Option: setting - The global quality level.
Option: object - The object quality level.
Option: animation - The animation quality level.
Option: vfx - The visual effect quality level.
Option: decoration - The decoration quality level - note: either on or off, does not take an quality level.
argument

The argument for the decoration action.

Option: on - Turns decorations on.
Option: off - Turns decorations off.
qualitylevel

The quality to set the setting to - note: decoration has its own parameter.

Option: fastest - The fastest quality level.
Option: fast - The fast quality level.
Option: simple - The simple quality level.
Option: good - The good quality level.
Option: beautiful - The beautiful quality level.
Option: fantastic - The fantastic quality level.

/fullscreen

Toggles full screen mode.

/logs

Enables GameFlow logs.

/no_logs

Disables GameFlow logs.

/xmpp

Runs a JabberManager command.

commandname

The name of the jabber command to run.

Option: ping - Sends ping message to a specific jabber.
to

The jabber id to send the ping to.

Option: pingall - Sends ping message to all jabbers.
Option: message - Sends a message to a specific jabber.
message

The message to send to the jabber.

to

The jabber id to send the message to.

Option: messageall - Sends a message to all jabbers.
message

The message to send to the jabbers.

Option: createroom - Creates a room via the jabber.
roomname

The room name to create.

Option: joinroom - Joins a room via the jabber.
roomname

The room name to join.

Option: memberlist - Lists the members via the jabber.
roomname (Optional)

The room nama to query users from.

Option: leaveroom - Leaves a room via the jabber.
roomname

The room name to leave.

Option: forceconnect - Forces a jabber to connect to a server.
username

The username for the connection.

server (Optional)

The server to connect to.

msgport (Optional)

The message port for the connection.

securityport (Optional)

The security port for the connection.

Option: exit - Closes the connection of the jabber.
Option: setressource - Sets a resource via the jabber.
resourcename

The name of the resource to set.

Option: addroster - Adds a player to the roster via the jabber.
playername

The name of the player to add.

Option: removeroster - Removes a player from the roster via the jabber.
playername

The name of the player to remove.

Option: updateroster - Updates a player in the roster via the jabber.
playername

The name of the player to update.

Option: subscribe - Updates a player's subscription preference via the jabber.
playername

The name of the player to update.

message

The subscription preference message.

Option: unsubscribe - Unsubscribes a player via the jabber.
playername

The name of the player to unsubscribe.

Option: acceptsubscribe - Accepts a player's subscription via the jabber.
playername

The name of the player to accept the subscription of.

Option: refusesubscribe - Refuses a player's subscription via the jabber.
playername

The name of the player to refuse the subscription of.

/clean_cache or /clear_cache

Cleans the Unity asset cache.

/popup

Tests the fullscreen popup for the marketplace.

/bg_download_on

Enables background scene loading.

/bg_download_off

Disables background scene loading.

/event_xmas

Sets the current event to christmas.

/event_none

Sets the current event to nothing.

/selv

Sets the effect level for the current player.

effectlevel

An integer representing the effect level to set to.

/addaccess

Completes the starter quests for each tribe.

/prog3

Levels the user up to level 3, including a slingshot, sword, armor and an apple.

/prog5

Levels the user up to level 5, including 1000 bananas, both slingshots, a sword, armor, earrings, clothes, banana-bits, and a healing potion.

/prog10

Levels the user up to level 10, including 3000 bananas, gadgets, a slingshot, a sword, armor, buffs, and clothes.

/prog12

Levels the user up to level 12, including 4000 bananas, gadgets, a slingshot, a gun, a sword, armor, buffs, and clothes.

/prog15

Levels the user up to level 15, including 5000 bananas, gadgets, a slingshot, a gun, a sword, armor, buffs, and clothes.

/prog20

Levels the user up to level 20, including 8000 bananas, all ingredients, gadgets, the scrying orb, healing staff, a slingshot, a gun, food, armor, buffs, and clothes.

/prog25

Levels the user up to level 25, including 10000 bananas, all ingredients, gadgets, the scrying orb, healing staff, snake staff, a slingshot, a gun, food, armor, buffs, and clothes.

/prog30

Levels the user up to level 30, including 10000 bananas, all ingredients, gadgets, the scrying orb, healing staff, snake staff, a slingshot, a gun, food, armor, buffs, and clothes.

/prog40

Levels the user up to level 40, including 40000 bananas, all ingredients, gadgets, the scrying orb, healing staff, snake staff, heroism ability, a slingshot, a gun, armor, and clothes.

/prog50

Levels the user up to level 50, including 40000 bananas, all ingredients, gadgets, the scrying orb, healing staff, snake staff, heroism ability, a slingshot, a gun, armor, and clothes.

/prog60

Levels the user up to level 60, including all ingredients, all gadgets, armor, and clothes.

/afkwarning

Issues the AFK warning notification.

/afk

Sets the current player AFK.

/addfriend

Adds a friend to the player.

friendname

The name of the friend to add.

/trade

Initializes a trade with a player.

monkeyname

The name of the player to invite to trade.

/freechataccess

Enables free chat access.

/freechataccessdeny

Disables free chat access.

/reportbug

Reports a bug.

summary (Optional)

A word identifying the bug.

detail (Optional)

A sentence detailing the bug in question.

/add

Adds an item to the player.

itemid (Optional)

The id of the item to add, alternatively 'petbattlepoints'.

amount (Optional)

The amount of the item to add.

/addkeys

Adds all trail keys to the player.

/exist

Checks to see if an object exists in the scene.

objectid

The id of the game or scene object to check exists in scene.

/cheatvelocity

Modifies the player's velocity.

xvelmultiplier (Optional)

The multiplier to the x velocity.

yvelmultiplier (Optional)

The multiplier to the y velocity.

/cheatcollision

Disables the collision for the player for any terrain colliders.

/housingsetnode

Sets the housing's item for a node.

path

The path node for the housing to set.

itemid

The item id to set the path's node to.

/housingdelnode

Deletes the housing's node.

path

The path node for the housing to delete.

/housingsave

Saves the current house.

/housingpublish

Publishes the current house.

/gotoevent

Go to the current event.

/rz

Rezones the player's current room.

/teleport

Teleports a player to a given position.

x

A float detailing the x position.

y

A float detailing the y position.

plane

Either the front 'F', or back 'B' plane.

/closealldaily

Closes all daily chests.

/fpsdrop

Simulates a drop in FPS.

fpstest

The FPS, as an integer, to test at.

/startprofiler

Starts the profiling manager.

profilerargs

The arguments to the profiling manager.

/startprofiler_lt

Starts profiling loading times.

profilerargs

The arguments to the profiling manager.

/startprofiler_nc

Starts profiling with no clones.

profilerargs

The arguments to the profiling manager.

/sfslog

Sets the log level for the server manager.

loglevel

The level of severity for the log.

Option: trace - TRACE SEVERITY
Option: debug - DEBUG SEVERITY
Option: info - INFO SEVERITY
Option: warning - WARNING SEVERITY
Option: error - ERROR SEVERITY
Option: fatal - FATAL SEVERITY

/addgrenades

Adds all grenades to the player.

itemcount (Optional)

The amount of grenades to add.

/allcrafting

Adds all craftable items to the player.

itemcount (Optional)

The amount of craftable items to add.

/allquestitems

Adds all quest items to the player.

itemcount (Optional)

The amount of quest items to add.

/allsupplies

Adds all consumable items to the player.

itemcount (Optional)

The amount of consumable items to add.

/allclothes

Adds all clothing items to the player.

itemcount (Optional)

The amount of clothing items to add.

/allpets

Adds all pets to the player.

itemcount (Optional)

The amount of pets to add.

/toggle_acm

Toggles the avatar combined mesh system.

/test_customization

Tests the customization of the paperdoll monkey.

/makemeloadfast

Enables faster asset cleaning up.

/makemeloadslow

Disables faster asset cleaning up.

/makefpstest

Toggles kinematic rigidbodies.

/removehud

Toggles hud removal.

/newcompass

Toggles the type of compass on screen.

/compass

Sets the type of compass on screen.

compassmode (Optional)

The compass mode, where the updated compass will set if greater than zero.

/setactivequest

Sets the active quest for the player.

questname (Optional)

The quest name for the new active quest.

/setregister

Sets whether the current player is registered.

isregistered

An integer to set the registered value to, where 1 is true, 0 is false.

/showncpopup

Opens the new cash shop item menu.

/chatbubble

Toggles chat bubbles.

chatbubblecount (Optional)

The maximum amount of chat bubbles to show on screen at once.

/snowlevel

Sets the attributes of the current level to snow.

newlevel (Optional)

The weather node to activate.

testsnowset (Optional)

The snow set to test.

atmospherictestmode (Optional)

The atmosphere to test.

/itemreceivetest

Sets the item recieve test variable.

itemrecievedid (Optional)

The id of the item to recieve.

/perftool or /pt

Enables or toggles the benchmark tool.

enablebenchmark (Optional)

A boolean of whether to enable/disable the benchmark tool.

script (Optional)

The script to add to the benchmark tool.

value (Optional)

An integer to attribute to the script.

/objtrack

Enables an objective tracking mode.

objtrackmode

An integer for the mode of tracking for an objective.

/fov

Enables FOV tracking.

fov

An integer for the type of FOV tracking, where clear is 1, red is 2, and green is 3.

/newncmall

Toggles the cashshop between versions.

cashshopversion (Optional)

An integer for the version of cashshop, where new is 1 and old is 0.

/debuggo

Debugs a game object.

gameobjectid

The id of the gaem object to debug.

/socialweapons

Enables weapons in social areas.

/addandcompletequest

Adds and sets a quest as completed.

questname

The name of the quest to set as completed.

/showhud

Sets the HUD to enabled.

/hidehud

Sets the HUD to disabled.

/lockhud

Locks the HUD icons.

/firevideocomplete

Sets the intro video as completed.

/now

Sets the current time to a given parameter or, by default, now.

time (Optional)

The DateTime to parse and set now to, or, to reset, either 'now' or 'reset'.

/fg

Gets the forest guardian object.

/cb

Executes the color blaster.

color (Optional)

The color to set the color blast to.

/cz

Executes the chicken zapper.

mode (Optional)

The mode of the chicken zapper.

interval (Optional)

The first interval of the chicken zapper.

interval2 (Optional)

The second interval of the chicken zapper.

/ngg

Runs an NGG Tool command.

commandname

The name of the ngg command to run.

Option: setdev - Sets the dev user account.
to (Optional)

The name of the dev user.

Option: loadprefab - Sets the prefab mode for the HUD window.
prefabmode (Optional)

The prefab mode, as an integer.

Option: framerate - Sets the target framerate of the application.
targetframerate (Optional)

The framerate for the application to target.

Option: monitor - Sets the performance tool monitoring setting.
monitorsetting (Optional)

The monitoring mode, as an integer.

Option: gcall - Runs the garbage collection.
generation (Optional)

The generation of garbage to be collected, as an integer.

Option: gcpress - Adds memory pressure to the garbage collector.
bytesallocated (Optional)

The number of bytes of memory to add as pressure to the garbage collector.

Option: gcunpress - Removes memory pressure from the garbage collector.
bytesallocated (Optional)

The number of bytes of memory to remove as pressure from the garbage collector.

Option: memaudit - Audits the memory of the program.
Option: memleak - Runs a memory leak in the program.
Option: snapshot - Snapshots the current memory of the program.
Option: diff or diffs - Checks the memory diff of the program.

/devlog

Runs a developer log.

/hi

Selects a housing room component.

prefabname (Optional)

The suffix of the housing object to load, prefixed by 'PF_HS_'.

/la

Lists all animatiions for the current avatar.

/xspot

Toggles target tracking crosshairs.

/gec

Runs the global event cheat.

name (Optional)

The name of the event.

amount (Optional)

The amount to set the event to.

/ach

Runs the achievement cheat command.

args

The arguments to the AchievementCheat command.

/bbkey

Runs the blackboard cheat command.

args

The arguments to the BlackboardCheat command.

/8bitmode

Opens the eight bit mode menu.

/iw

Enables the instant wheel cheat.

/toaster

Tests a toaster notification.

icontype (Optional)

The icon for the toaster to open, defaults to hellow.

Option: b - (Text Only) Badge Icon
Option: a - (Text Only) Achievement Icon
Option: f - (Text Only) Friends Icon
Option: i - (Text Only) Inventory Icon
Option: s - (Text Only) Social Icon
Option: l - (Text Only) Leaderboard Icon
Option: g - (Text Only) Games Icon
Option: friendrec - OnReceiveFriendInvitation
Option: friendacc - OnFriendRequestAccepted
Option: frienddec - OnFriendRequestDeclined
Option: tradeinv - OnTradeInvitation
Option: tradeacc - OnTradeAcceptInvitation
Option: tradedec - OnTradeDeclineInvitation
Option: tradecan - OnTradeCancel
Option: groupinv - OnGroupInvitation
Option: giftrec - OnGiftRecieved
Option: questAvailable - OnQuestAvailable

/activityquests

Find available activity quests.

/turnin

Runs the quest turn in script for the current active quest.

/cstuto

Runs the cash shop tutorial.

/exittuto

Exits all tutorials.

/mig

Runs the migration cheat command.

args

The arguments to the MigrationCheat command.

/notificationprefab

Creates and shows a notification from a prefab.

prefabname

The prefab to show in the notification.

/mbtest

Tests the monkey blast code.

monkeyblasttest (Optional)

Whether to test monkey blast, as an integer.

cannonangle (Optional)

The cannon angle for the blast, as a float.

/monkeyblasthud

Enables the monkey blast HUD.

/loadtestleaderboards

Loads the default, test leaderboards.

duration

The duration of the test leaderboard to exist for.

sleep

The sleep time before loading the test leaderboard.

env

The environment to load the test leaderboard on.

/mbfixedupdate

Enables monkey blast's fixed update.

/mbupdate

Disables monkey blast's fixed update.

/errorreport

Triggers the 230 ASSET error report - ASSET_BUNDLE_INVALID.

/scalepop

Runs the SetGlobalPopulationScalingValue command.

scaleval1

The first value to scale the population to.

scaleval2

The second value to scale the population to.

/scalelevel

Runs the SetLevelPopulationScalingValues command.

scaleval1

The first value to scale the population to.

scaleval2

The second value to scale the population to.

scaleval2

The third value to scale the population to.

/trackphysics

Runs the TrackPhysicsEvents command. Defaults to 'track'.

tracktype

Whether the player's physics should be tracked.

/battlepets

Runs the PetBattlePetCheat command.

args

The arguments to pass to the PetBattlePetCheat command.

/adjustdelayeduse

Runs the AdjustDelayedUseItemTimes command.

delayuseminutes

The minutes to add to the delay use expiry.

/socialcontextualmenuv2

Toggles the updated social context menu.

/socialnotebookv2

Toggles the updated social notebook menu.

/unlockhud

Unlocks all hud elements.